

In a 2015 interview with journalist Edwin Evans-Thirlwell, Perry said the Gridlock map, a horseshoe-shaped environment with wrecked cars strewn artfully across the centre, was the centerpiece of the developers' original vision for the game's multiplayer mode as a trench warfare simulation, with its focus on "flanking actions and covering fire". Lee Perry, How Gears of War changed the multiplayer game - and where it could go next ĭuring his term of employment at Epic Games, the original developers for the Gears of War series, senior gameplay designer for the original Gears of War trilogy Lee Perry developed a term for the area very near a player called "Beyond Melee range", which is also the optimal range for the usage of shotgun weapons in the series. It is catastrophically complex and unintuitive." But do the bullets come from the player model? Do they come from the camera? What happens when the player is behind a column, but the camera is around the corner? Can you shoot from there? What if that column is an enemy? Is that a point blank shot? Where do the bullets converge? Etcetera. There's a crosshair in the middle of the screen - if it's on something, you expect to hit that thing. "Third person cameras and close-range weaponry is just a match made in hell.
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Ĭommunity director Adam Fletcher acknowledged that while the Gears series "has always been known for Gnashers", he claimed that players who are new to the series starting from Gears of War 4 do not always have to use the Gnasher and that they should find a gun that they think will work well with their playstyle. Successful active reloads with the Gnasher Shotgun renders it one of the most deadly weapons in the series, as it reloads quickly and is capable of killing its targets with one well-placed shot. Within the series, reloading a firearm weapon involve a mechanic called active reloading: hitting the reload button for the second time within range of the white bar in the upper right corner of the user interface screen grants the player a damage boost for all weapons. While it is inefficient at long distances, it is a popular weapon of choice at close-quarters as it is small and easy to aim, making it exceptionally useful for close-range combat. The Gnasher Shotgun has had a reputation as a highly effective weapon in multiplayer games since the first Gears of War. From Gears of War 4 onwards, the Gnasher wielder executes the downed enemy by stomping on their right leg, and smashing the victim's head into a bloody pulp with the butt of the shotgun as they flinch upright. The melee execution animation for the Gnasher, introduced in Gears of War 2, involve the wielder grabbing the shotgun by the barrel and smashing the downed enemy's head with the butt of the shotgun. Enemy bodies fall apart at the player's feet upon death, as opposed to flying back in a shower of gore. It fires 12-gauge buckshot rounds, spraying nine pellets of shot per shell in a cone, making it highly effective in close-combat situations.

The Gnasher Shotgun is a short-barreled, stockless, lever-action military shotgun. The Gnasher was also affected by technical issues which manifested as a lack of consistency for hit-detection in Gears of War: Ultimate Edition and Gears of War 4, which prompted the developers to investigate and fix the issue.

The developers of the Gears of War series have on a number occasions responded to player feedback about the Gnasher Shotgun, with its ammo capacity, magazine size, and firepower downgraded and upgraded through gameplay updates due to balance concerns. It is also widely regarded as a controversial and divisive firearm in weapon balance debates. First appearing in the original Gears of War, the Gnasher is the standard-issue shotgun for Coalition of Ordered Governments ("COG") soldiers, although it is also carried by the enemy Locust Horde, particularly the Grenadier class of Locust Drone.īecause of its wide spread and high power, the Gnasher is traditionally one of the most used weapons in the series' multiplayer modes. The Gnasher Shotgun, also known as simply the Gnasher, is a fictional firearm weapon featured in the Gears of War video game franchise. The Gnasher Shotgun as seen in Gears of War: Ultimate Edition (2015).
